Skip to main navigation Skip to search Skip to main content

I3P: A protocol for increasing reliability and responsiveness in massively multiplayer games

  • School of Computing, University of Southern Mississippi

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution

Original languageEnglish
Title of host publicationInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAMEON-ASIA 2007 and Pre-ASTEC 2007
PublisherIntelligent Computer Entertainment Laboratory, Ritsumeikan University
ISBN (Electronic)9784903857008
StatePublished - 2007
Externally publishedYes
EventInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAME ON-ASIA 2007 and Pre-ASTEC 2007 - Shiga, Japan
Duration: Mar 1 2007 → Mar 2 2007

Publication series

SeriesInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAMEON-ASIA 2007 and Pre-ASTEC 2007

Conference

ConferenceInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAME ON-ASIA 2007 and Pre-ASTEC 2007
Country/TerritoryJapan
CityShiga
Period3/1/07 → 3/2/07

ASJC Scopus Subject Areas

  • Artificial Intelligence
  • Modeling and Simulation
  • Human-Computer Interaction

Fingerprint

Dive into the research topics of 'I3P: A protocol for increasing reliability and responsiveness in massively multiplayer games'. Together they form a unique fingerprint.

Cite this