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Proximal Processes and Problem Solving: Gamers vs. Students

  • University of Tampa

Research output: Contribution to journal › Article › peer-review

Original languageEnglish
Pages (from-to)221-236
Number of pages16
JournalSimulation and Gaming
Volume53
Issue number3
DOIs
StatePublished - Jun 2022
Externally publishedYes

ASJC Scopus Subject Areas

  • General Social Sciences
  • Computer Science Applications

Keywords

  • collectable card games
  • engineering education
  • problem-solving
  • proximal processes

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